AoeStats
← FLY_galen . CQ

Arena

512409083Analyzed
4v4 RM · 5d ago on Oct 9, 2026· 36m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1791
+15
🇩🇪 Vietnamese · Germany
1758
+16
🇩🇪 Italians · Germany
1755
+16
🇨🇳 Bulgarians · China
1709
+18
vs
🇪🇸 Jurchens · Spain
2055
-26
🇪🇸 Franks · Spain
1993
-25
🇪🇸 Turks · Spain
1571
-9
🇦🇷 Khitans · Argentina
1428
-5
Player eAPM Actions Feudal Castle Imperial Opening
72 2,647 12:05 15:50 29:40 ⚔ Scouts FC
68 2,500 10:56 14:30 25:20 ⛏ Fast Castle
57 2,112 10:00 13:40 26:04 ⛏ Fast Castle
51 1,879 10:14 13:51 28:18 ⛏ Fast Castle
38 1,397 11:00 14:51 26:56 ⛏ Fast Castle
35 1,280 9:55 13:49 30:01 ⛏ Fast Castle
34 1,251 10:16 14:42 28:21 ⛏ Fast Castle
27 1,004 11:09 15:22 27:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,475 22,185 14,985 200 50,845 54,540
21,710 11,355 12,445 2,455 47,965 48,554
20,770 11,615 11,345 2,265 45,995 52,324
18,665 12,430 8,005 1,625 40,725 45,460
14,475 13,803 7,730 2,360 38,368 42,729
18,305 11,265 5,560 1,150 36,280 41,450
13,425 13,426 7,695 1,170 35,716 35,892
14,930 13,328 4,705 2,575 35,538 36,259
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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