AoeStats
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African Clearing

512940388Analyzed
4v4 RM · 10d ago on Oct 11, 2026· 45m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Varangians · France
1368
+14
🇭🇰 Mongols · Hong Kong SAR China
1367
+14
🇺🇸 Huns · United States
1366
+14
🇨🇴 Berbers · Colombia
1274
+17
vs
🇨🇳 Chinese · China
1329
-15
🇧🇩 Magyars · Bangladesh
1323
-15
🇨🇳 Tatars · China
1316
-15
🇻🇳 Koreans · Vietnam
1295
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,294 13:10 23:32 — ⚔ Scout Rush
38 1,753 13:19 17:45 43:08 ⛏ Fast Castle
37 1,718 12:35 16:44 — ⛏ Fast Castle
37 1,679 13:20 18:08 43:33 ⛏ Fast Castle
35 1,606 13:15 22:45 37:20 ⚔ Scout Rush
27 1,227 14:32 18:49 — ⛏ Fast Castle
19 888 13:31 18:30 — ⛏ Fast Castle
18 816 13:08 17:40 40:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,700 9,168 7,450 4,500 41,818 42,818
14,575 14,035 8,535 1,700 38,845 43,454
23,605 12,443 1,855 300 38,203 39,325
14,045 16,538 4,945 2,250 37,778 40,219
10,675 8,373 5,675 2,345 27,068 28,773
8,075 8,845 5,215 2,250 24,385 26,030
10,420 9,771 2,880 1,275 24,346 30,818
5,085 6,170 1,610 500 13,365 15,981
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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