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Arena

514501210Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 40m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malians · United States
1703
+8
🇦🇺 Aztecs · Australia
1653
+10
🇦🇺 Saxons · Australia
1569
+13
🇦🇺 Khmer · Australia
1288
+23
vs
🇨🇳 Ethiopians · China
1542
-16
🇨🇦 Bohemians · Canada
1511
-14
🇲🇽 Celts · Mexico
1471
-12
🇨🇳 Inca · China
1466
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,908 11:18 14:47 30:32 ⛏ Fast Castle
47 1,873 9:32 13:14 27:56 ⛏ Fast Castle
44 1,751 9:25 13:19 26:44 ⛏ Fast Castle
42 1,703 9:46 12:59 31:29 ⛏ Fast Castle
39 1,569 9:10 18:44 31:28 ⚔ Towers FC
34 1,351 11:12 14:46 28:44 ⛏ Fast Castle
33 1,333 10:17 14:01 30:32 ⛏ Fast Castle
25 1,015 9:11 14:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,570 26,365 10,695 4,900 56,530 72,150
20,130 19,345 6,640 1,080 47,195 54,653
25,660 12,535 7,590 880 46,665 50,007
21,775 11,675 10,080 2,250 45,780 49,761
13,055 11,640 8,135 105 32,935 37,949
12,580 8,905 6,165 970 28,620 30,695
6,975 6,290 7,270 2,400 22,935 26,221
5,575 6,242 910 385 13,112 13,780
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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