AoeStats
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Oasis

515491073Analyzed
4v4 RM · 13d ago on Oct 22, 2026· 71m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1894
+16
🇦🇷 Teutons · Argentina
1871
+17
🇬🇧 Maya · United Kingdom
1827
+19
1809
+20
vs
🇪🇸 Tatars · Spain
1991
-21
🇪🇸 Burmese · Spain
1964
-21
🇪🇸 Persians · Spain
1851
-16
🇻🇳 Chinese · Vietnam
1785
-14
Player eAPM Actions Feudal Castle Imperial Opening
77 5,505 8:23 20:34 34:03 ⚔ Scout Rush
62 4,464 13:00 21:40 40:44 ⚔ Drush FC
61 4,377 8:33 22:17 37:04 ⚔ Scout Rush
59 4,215 11:49 15:40 35:27 ⛏ Fast Castle
57 4,100 8:53 44:22 68:29 ⚔ Archer Rush
55 3,972 8:56 18:50 33:37 ⚔ Scout Rush
49 3,488 8:47 21:26 41:53 ⚔ M@A into Archers
48 3,409 8:58 21:21 36:01 ⚔ Drush into Archers

Resources

Player Food Wood Gold Stone Spent Collected
55,985 31,917 52,980 3,105 143,987 152,875
51,070 45,116 39,140 5,875 141,201 148,713
50,360 46,664 31,130 4,020 132,174 140,559
51,270 30,100 44,440 3,005 128,815 151,486
46,640 41,010 33,900 1,495 123,045 125,688
26,935 49,080 31,915 8,855 116,785 141,024
17,185 42,545 36,765 3,735 100,230 142,512
29,160 25,041 7,885 3,350 65,436 69,484
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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