AoeStats
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Arena

513165783Analyzed
4v4 RM · 3d ago on Oct 12, 2026· 43m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malay · China
1598
+14
🇨🇳 Chinese · China
1582
+15
🇸🇬 Japanese · Singapore
1538
+16
🇨🇳 Mongols · China
1510
+18
vs
🇨🇳 Lithuanians · China
1619
-19
🇨🇳 Saxons · China
1584
-17
🇨🇳 Vietnamese · China
1505
-14
🇹🇼 Slavs · Taiwan
1485
-13
Player eAPM Actions Feudal Castle Imperial Opening
70 3,023 10:21 14:18 37:36 ⛏ Fast Castle
70 3,049 12:11 15:47 22:30 ⛏ Fast Castle
47 2,032 10:22 14:16 29:17 ⛏ Fast Castle
45 1,936 10:17 14:31 28:43 ⚔ FC into Scouts
42 1,823 10:42 14:33 28:07 ⛏ Fast Castle
41 1,757 10:32 14:50 28:32 ⛏ Fast Castle
38 1,667 8:03 14:56 33:40 ⛏ Fast Castle
35 1,500 10:45 14:37 29:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,605 13,785 14,370 5,850 64,610 66,491
29,795 17,545 12,125 3,000 62,465 77,889
19,840 19,098 16,255 3,550 58,743 64,698
20,885 19,513 8,920 1,775 51,093 51,894
17,395 17,945 9,180 1,855 46,375 48,842
11,850 11,815 8,145 1,600 33,410 35,701
15,700 11,930 2,790 1,900 32,320 38,893
14,825 8,660 4,175 1,780 29,440 31,583
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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