AoeStats
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African Clearing

513155015Analyzed
4v4 RM · 3d ago on Oct 12, 2026· 35m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1963
+3
🇨🇳 Japanese · China
1930
+4
🇨🇳 Slavs · China
1889
+5
🇨🇳 Bengalis · China
1824
+5
vs
🇨🇳 Koreans · China
1619
-5
🇨🇳 Berbers · China
1603
-5
🇸🇬 Japanese · Singapore
1556
-4
🇨🇳 Burmese · China
1526
-3
Player eAPM Actions Feudal Castle Imperial Opening
68 2,435 13:35 17:25 35:35 ⛏ Fish Boom FC
66 2,365 14:16 17:54 — ⛏ Fast Castle
56 1,996 11:16 22:14 — ⚔ Scout Rush
41 1,446 13:08 17:30 — ⛏ Fish Boom FC
39 1,379 13:32 17:36 — ⛏ Fast Castle
36 1,286 11:19 20:41 — ⚔ Scout Rush
31 1,103 13:39 19:41 — ⛏ Fast Castle
24 849 13:30 17:19 31:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,325 19,443 9,785 1,100 41,653 43,091
17,030 10,050 5,705 2,450 35,235 38,697
8,550 14,361 4,005 500 27,416 27,071
10,290 7,195 1,645 820 19,950 21,211
10,505 5,927 2,545 850 19,827 19,772
8,150 7,863 1,055 1,220 18,288 19,687
6,000 6,928 4,055 850 17,833 18,192
6,075 7,019 3,490 1,105 17,689 17,925
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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