AoeStats
← Kiddo

MegaRandom

511366293Analyzed
4v4 RM · 8d ago on Oct 4, 2026· 31m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Cumans · Netherlands
1858
+11
🇫🇷 Vikings · France
1808
+13
🇺🇸 Armenians · United States
1686
+18
🇮🇸 Malians · Iceland
1601
+20
vs
🇳🇴 Jurchens · Norway
1816
-19
🇲🇽 Khmer · Mexico
1745
-16
🇦🇷 Persians · Argentina
1680
-14
🇳🇴 Georgians · Norway
1664
-13
Player eAPM Actions Feudal Castle Imperial Opening
77 2,446 8:31 22:58 — ⚔ Archer Rush
74 2,341 8:25 18:16 — ⚔ Scout Rush
59 1,877 9:07 19:59 — ⚔ Scout Rush
53 1,668 8:28 21:07 — ⛏ Fast Castle
44 1,375 8:55 21:37 — ⚔ Scout Rush
40 1,249 8:29 24:36 — ⚔ Scout Rush
38 1,195 8:55 20:32 — ⚔ Scout Rush
36 1,128 10:16 20:43 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,185 8,353 4,445 950 26,933 29,276
12,000 6,457 1,795 2,150 22,402 24,356
7,150 8,595 5,355 850 21,950 22,412
10,760 9,059 1,260 405 21,484 23,615
9,440 7,930 2,075 425 19,870 20,588
11,630 4,585 2,295 200 18,710 19,518
9,630 5,968 2,725 200 18,523 20,093
6,400 7,474 3,390 200 17,464 18,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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