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514545975Analyzed
4v4 RM · 14h ago on Oct 18, 2026· 35m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Saxons · Australia
1252
+14
🇫🇷 Tatars · France
1249
+14
🇨🇳 Mongols · China
1241
+14
🇫🇷 Khmer · France
1216
+16
vs
🇹🇼 Celts · Taiwan
1231
-16
🇭🇰 Spanish · Hong Kong SAR China
1229
-15
🇹🇼 Maya · Taiwan
1204
-14
🇨🇳 Turks · China
1168
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,496 8:40 19:26 — ⚔ Scout Rush
41 1,471 10:32 14:54 — ⛏ Fast Castle
41 1,461 8:25 18:38 — ⚔ Archer Rush
38 1,357 11:23 16:05 — ⛏ Fast Castle
36 1,288 11:31 25:39 — ⚔ M@A Rush
25 890 10:30 17:13 — ⚔ Archer Rush
18 643 12:00 17:56 35:28 ⛏ Fast Castle
16 552 11:40 19:12 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,805 10,291 4,650 2,250 34,996 38,324
11,925 10,017 4,075 1,600 27,617 32,332
10,500 10,390 4,940 1,690 27,520 32,959
8,530 8,300 5,090 130 22,050 24,300
12,425 4,460 775 260 17,920 21,799
6,975 4,880 3,745 750 16,350 18,266
8,725 5,070 1,930 200 15,925 16,782
5,450 5,940 1,045 1,105 13,540 15,572
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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