AoeStats
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Nomad

508281655Analyzed
4v4 RM · 28d ago on Sep 21, 2026· 55m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1521
+15
🇧🇪 Muisca · Belgium
1517
+15
🇵🇱 Lithuanians · Poland
1515
+15
🇩🇪 Georgians · Germany
1473
+17
vs
🇪🇨 Armenians · Ecuador
1527
-17
🇲🇽 Spanish · Mexico
1499
-16
🇨🇦 Slavs · Canada
1475
-15
🇬🇧 Dravidians · United Kingdom
1470
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,330 13:45 22:08 42:52 ⚔ Fish Boom into Scouts
38 2,106 14:42 21:04 37:39 ⛏ Fish Boom into Fire Galleys FC
38 2,115 13:01 16:47 49:21 ⛏ Fish Boom FC
35 1,938 14:48 18:53 32:41 ⛏ Fish Boom FC
31 1,750 12:35 37:07 52:34 ⛏ Fish Boom into Fire Galleys FC
31 1,723 13:21 18:51 51:34 ⛏ Fish Boom FC
27 1,496 14:15 24:49 41:03 ⛏ Fish Boom into Fire Galleys FC
19 1,075 13:34 17:20 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
36,205 17,113 13,820 5,725 72,863 84,916
29,935 18,498 14,510 2,910 65,853 67,691
26,960 28,463 5,660 4,610 65,693 65,392
21,390 22,213 15,175 5,755 64,533 76,919
24,765 11,905 10,950 1,350 48,970 53,201
21,410 17,955 6,760 2,125 48,250 56,890
16,335 14,950 5,920 4,400 41,605 46,134
5,400 4,821 915 2,510 13,646 14,571
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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