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African Clearing

512561338Analyzed
4v4 RM · 7d ago on Oct 10, 2026· 34m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Wei · India
1508
+10
🇺🇸 Slavs · United States
1475
+11
🇺🇸 Jurchens · United States
1396
+14
🇨🇦 Georgians · Canada
1296
+17
vs
🇺🇸 Vietnamese · United States
1387
-14
🇦🇷 Khmer · Argentina
1382
-14
🇨🇦 Spanish · Canada
1359
-13
🇨🇦 Mongols · Canada
1298
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 1,993 12:49 18:23 — ⛏ Fast Castle
56 1,919 12:39 23:39 — ⚔ Scout Rush
50 1,717 13:35 20:41 — ⚔ Archer Rush
41 1,420 13:33 20:16 — ⛏ Fast Castle
38 1,326 12:48 23:22 — ⚔ M@A Rush
27 917 13:54 17:45 — ⛏ Fast Castle
23 786 12:48 20:18 — ⚔ FC into Towers
17 586 15:36 25:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,025 13,076 4,600 865 27,566 28,403
9,375 5,910 2,510 2,250 20,045 21,159
7,450 7,002 2,655 850 17,957 18,201
7,305 7,088 1,780 200 16,373 16,335
7,515 5,005 1,030 1,420 14,970 14,832
5,375 4,570 660 1,490 12,095 11,871
3,895 3,691 2,530 950 11,066 11,739
3,525 2,330 330 1,375 7,560 7,064
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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