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African Clearing

512546179Analyzed
4v4 RM · 7d ago on Oct 10, 2026· 41m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Bulgarians · India
1505
+13
🇺🇸 Wu · United States
1469
+15
🇺🇸 Burgundians · United States
1386
+18
🇺🇸 Britons · United States
1380
+19
vs
🇨🇱 Danes · Chile
1454
-17
🇨🇱 Khmer · Chile
1448
-17
🇨🇱 Gurjaras · Chile
1430
-16
🇨🇱 Mongols · Chile
1413
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 2,396 13:06 27:43 — ⚔ Scout Rush
55 2,250 12:38 21:54 — ⛏ Fast Castle
52 2,128 11:36 23:15 — ⚔ Scout Rush
49 1,998 13:00 17:04 32:34 ⛏ Fast Castle
48 1,991 12:24 23:03 — ⚔ Archer Rush
46 1,884 13:01 20:59 — ⚔ Scout Rush
44 1,806 16:10 20:06 — ⚔ Drush FC
18 749 14:12 — — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,460 15,685 10,420 4,300 43,865 45,766
15,720 6,936 7,045 2,255 31,956 31,653
10,620 10,554 4,610 1,065 26,849 27,841
8,825 7,495 3,540 4,855 24,715 26,883
13,170 6,135 1,940 300 21,545 23,739
10,310 6,938 1,510 2,045 20,803 21,793
10,020 6,886 2,690 400 19,996 21,089
4,500 3,685 50 1,600 9,835 10,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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