AoeStats
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Arena

511535105Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 46m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1108
+14
🇨🇳 Bohemians · China
1085
+15
🇨🇳 Italians · China
1083
+15
🇨🇳 Japanese · China
1069
+17
vs
🇨🇦 Persians · Canada
1090
-16
🇸🇪 Britons · Sweden
1073
-15
🇨🇳 Spanish · China
1065
-15
🇩🇪 Varangians · Germany
1053
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,618 8:25 18:00 35:45 ⛏ Fast Castle
33 1,543 10:53 14:42 35:40 ⛏ Fast Castle
32 1,495 11:13 15:57 32:37 ⛏ Fast Castle
31 1,419 12:35 16:29 32:16 ⛏ Fast Castle
27 1,251 10:47 14:23 — ⛏ Fast Castle
27 1,255 10:28 15:53 21:19 ◆ FC into Fast Imp
21 980 10:43 14:32 29:27 ⛏ Fast Castle
15 686 13:15 21:52 32:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,730 16,705 17,870 1,050 68,355 75,178
26,640 23,663 10,380 1,760 62,443 66,521
19,365 14,480 11,845 2,350 48,040 66,621
14,235 22,350 9,670 1,400 47,655 56,529
15,215 16,905 8,350 850 41,320 47,210
12,095 12,930 7,910 2,260 35,195 44,578
13,225 12,655 4,445 1,835 32,160 47,787
9,970 6,840 3,600 420 20,830 20,874
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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