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Arena

511411237Analyzed
4v4 RM · 10d ago on Oct 4, 2026· 41m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wu · China
1094
+12
🇨🇳 Jurchens · China
1041
+14
🇦🇷 Spanish · Argentina
995
+16
🇬🇧 Inca · United Kingdom
985
+18
vs
🇦🇷 Berbers · Argentina
1036
-16
🇦🇷 Magyars · Argentina
1023
-16
🇺🇸 Celts · United States
988
-14
🇨🇴 Goths · Colombia
970
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,188 11:37 19:34 — ⛏ Fast Castle
37 1,519 9:37 19:10 37:48 ⚔ Scout Rush
29 1,181 10:24 14:55 32:15 ⛏ Fast Castle
29 1,221 10:35 14:33 29:14 ⛏ Fast Castle
27 1,114 11:33 15:13 29:19 ⛏ Fast Castle
22 904 9:37 17:21 38:44 ⛏ Fast Castle
16 677 11:56 19:07 32:07 ⛏ Fast Castle
10 407 11:00 14:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,630 19,590 7,465 1,950 51,635 61,041
22,325 14,485 8,230 2,400 47,440 57,243
20,495 16,840 5,830 2,150 45,315 51,031
13,600 16,155 9,685 3,050 42,490 55,508
19,155 9,565 1,300 915 30,935 35,046
11,625 10,105 4,095 1,500 27,325 31,809
8,275 7,982 4,135 2,150 22,542 27,683
2,900 880 200 0 3,980 5,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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