AoeStats
← bookingtenoone

Black Forest

512388481Analyzed
3v3 RM · 6d ago on Oct 9, 2026· 48m 7s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
764
+11
🇦🇹 Teutons · Austria
689
+6
🇺🇸 Bulgarians · United States
512
+11
vs
🇨🇴 Turks · Colombia
453
-8
🇲🇽 Burgundians · Mexico
418
-7
🇧🇪 Aztecs · Belgium
416
-6
Player eAPM Actions Feudal Castle Imperial Opening
18 862 12:07 23:02 34:10
14 691 11:29 20:01 37:49 ⛏ Fast Castle
14 687 14:50 20:29 36:06 ⛏ Fast Castle
9 425 21:59 42:18 — ⚔ Tower Rush
7 319 9:01 38:36 —
0 17 — — —

Resources

Player Food Wood Gold Stone Spent Collected
18,410 15,183 8,910 3,145 45,648 49,565
17,935 9,260 8,060 1,500 36,755 42,051
10,970 11,260 5,345 2,345 29,920 49,062
7,255 5,395 2,720 1,325 16,695 17,229
4,570 5,082 565 470 10,687 14,318
0 100 0 0 100 928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.