AoeStats
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Nomad

511825326Analyzed
4v4 RM · 8d ago on Oct 6, 2026· 51m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Huns · Switzerland
1482
+14
🇩🇰 Teutons · Denmark
1399
+18
🇨🇿 Ethiopians · Czechia
1382
+18
🇨🇿 Armenians · Czechia
1330
+21
vs
🇪🇨 Burgundians · Ecuador
1490
-20
🇩🇪 Tatars · Germany
1428
-17
🇬🇷 Khmer · Greece
1421
-17
1416
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,413 13:30 17:08 36:12 ⛏ Fish Boom FC
38 1,939 12:22 28:53 40:55 ⚔ Fish Boom into Archers into Skirms
33 1,708 14:13 18:17 38:11 ⛏ Fish Boom FC
25 1,279 14:30 18:29 36:31 ⛏ Fish Boom FC
23 1,152 13:10 17:10 — ⛏ Fish Boom FC
23 1,153 13:56 18:45 28:58 ⛏ Fish Boom FC into Galleys
23 1,164 13:48 21:10 34:39 ⚔ Fish Boom into Archers
19 972 13:46 23:57 38:20 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,285 21,515 17,670 1,700 64,170 69,254
27,285 17,340 13,040 3,295 60,960 65,868
14,725 19,135 14,115 1,160 49,135 51,210
23,370 10,618 12,710 1,710 48,408 53,657
17,460 17,705 12,000 440 47,605 50,538
15,800 16,315 12,855 2,150 47,120 53,600
11,440 13,805 9,035 3,805 38,085 46,321
3,235 2,161 635 850 6,881 6,453
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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