AoeStats
← Gunna

Black Forest

515493015Analyzed
4v4 RM · 13d ago on Oct 22, 2026· 43m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Franks · Hong Kong SAR China
1083
+13
🇹🇼 Khmer · Taiwan
1008
+17
🇹🇼 Portuguese · Taiwan
973
+18
🇹🇼 Burgundians · Taiwan
843
+23
vs
🇹🇼 Khmer · Taiwan
1081
-20
🇬🇧 Danes · United Kingdom
1018
-18
🇦🇺 Britons · Australia
1004
-17
🇦🇷 Franks · Argentina
966
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 1,409 11:52 19:52 29:42 ⛏ Fast Castle
31 1,375 13:10 15:59 31:27 ⛏ Fast Castle
28 1,249 12:29 17:16 37:09 ⛏ Fast Castle
27 1,174 10:28 14:59 29:33 ⛏ Fast Castle
23 990 12:57 20:46 39:08 ⚔ Archer Rush
21 932 11:46 17:06 30:48 ⛏ Fast Castle
18 797 12:23 20:11 33:12 ⛏ Fast Castle
12 519 14:09 20:22 34:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,430 16,997 16,070 1,920 56,417 62,444
27,115 9,995 13,780 3,450 54,340 63,221
21,075 14,025 12,345 3,550 50,995 55,340
24,570 13,725 9,705 950 48,950 60,374
19,985 12,790 12,610 1,100 46,485 54,011
16,595 17,805 10,705 1,065 46,170 50,312
16,465 14,776 5,780 2,295 39,316 42,200
10,080 7,973 4,280 320 22,653 31,323
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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