AoeStats
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Arabia

510873643Analyzed
4v4 RM · 18d ago on Oct 2, 2026· 41m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1180
+13
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1140
+15
🇺🇸 Vietnamese · United States
1073
+18
🇦🇺 Japanese · Australia
1042
+18
vs
🇵🇱 Mongols · Poland
1142
-17
🇺🇸 Huns · United States
1111
-16
🇬🇧 Ethiopians · United Kingdom
1106
-16
🇩🇪 Georgians · Germany
1083
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 1,909 9:55 20:28 38:12 ⚔ Scout Rush
35 1,468 10:47 17:16 38:53 ⛏ Fast Castle
33 1,360 10:22 24:11 —
29 1,208 9:33 21:43 40:39 ⚔ Scout Rush
25 1,049 13:03 24:49 — ⚔ Scout Rush
24 991 10:48 22:07 — ⚔ Archer Rush
20 817 10:05 22:08 27:12 ◆ FC into Fast Imp
19 804 12:26 18:55 —

Resources

Player Food Wood Gold Stone Spent Collected
20,175 9,457 11,145 1,500 42,277 45,131
18,620 10,928 9,095 1,250 39,893 42,847
14,635 12,825 4,010 470 31,940 42,760
11,030 9,745 5,115 2,100 27,990 32,269
12,900 8,028 5,605 270 26,803 27,306
12,755 11,195 1,350 1,175 26,475 29,448
10,060 8,444 2,525 2,220 23,249 25,964
4,885 3,153 1,265 0 9,303 12,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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