AoeStats
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Arena

511367106Analyzed
4v4 RM · 4d ago on Oct 4, 2026· 48m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Cumans · United Kingdom
1150
+15
🇦🇷 Burmese · Argentina
1114
+17
🇦🇷 Ethiopians · Argentina
1097
+18
🇦🇷 Spanish · Argentina
1077
+19
vs
🇨🇿 Slavs · Czechia
1162
-18
🇫🇷 Khmer · France
1129
-17
🇩🇪 Magyars · Germany
1126
-17
🇲🇽 Byzantines · Mexico
1125
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,262 9:21 22:15 40:29 ⚔ Archer Rush
40 1,937 11:34 16:55 34:33 ⚔ FC into Scouts
37 1,796 9:14 23:19 32:32 ⛏ Fast Castle
29 1,385 11:15 15:28 30:47 ⛏ Fast Castle
26 1,265 10:32 13:44 — ⛏ Fast Castle
22 1,074 12:04 24:18 — ⛏ Fast Castle
20 980 10:59 15:03 38:25 ⛏ Fast Castle
17 845 11:45 17:32 30:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,045 24,310 9,035 2,250 60,640 64,840
21,640 21,025 16,065 1,660 60,390 64,719
26,665 13,725 14,505 3,650 58,545 63,329
13,500 19,660 13,930 3,650 50,740 59,696
11,350 19,955 14,750 2,160 48,215 54,072
17,225 4,425 14,875 2,150 38,675 43,033
16,110 8,145 4,700 1,600 30,555 37,998
7,075 7,095 2,265 420 16,855 19,381
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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