AoeStats
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Black Forest

511350108Analyzed
4v4 RM · 8d ago on Oct 4, 2026· 35m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Koreans · United Kingdom
1158
+11
🇦🇷 Persians · Argentina
1118
+13
🇦🇷 Ethiopians · Argentina
1100
+13
🇦🇷 Magyars · Argentina
1078
+15
vs
🇪🇸 Romans · Spain
1077
-14
🇹🇷 Mongols · Türkiye
1067
-14
🇹🇼 Khmer · Taiwan
1050
-13
🇬🇷 Dravidians · Greece
989
-11
Player eAPM Actions Feudal Castle Imperial Opening
49 1,736 10:07 14:13 — ⛏ Fast Castle
28 987 11:36 15:31 — ⛏ Fast Castle
24 835 13:18 19:09 34:59 ⛏ Fast Castle
22 788 10:38 14:49 29:19 ⛏ Fast Castle
20 717 11:01 15:09 29:46 ⛏ Fast Castle
16 572 14:15 — — ⚔ Skirmisher Rush
16 578 9:37 20:43 — ⛏ Fast Castle
15 531 12:24 28:45 —

Resources

Player Food Wood Gold Stone Spent Collected
10,975 12,760 6,200 1,195 31,130 36,973
14,775 9,295 4,060 1,795 29,925 32,162
11,535 8,420 5,600 400 25,955 28,885
7,325 11,963 3,670 1,670 24,628 27,768
9,375 8,660 5,130 200 23,365 25,513
7,970 6,833 2,045 355 17,203 19,980
6,175 3,520 1,300 160 11,155 12,462
4,800 4,742 145 445 10,132 10,609
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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