AoeStats
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Arena

511890577Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 53m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
1034
+14
🇲🇽 Danes · Mexico
995
+15
🇨🇦 Burgundians · Canada
992
+15
🇭🇰 Wu · Hong Kong SAR China
990
+15
vs
🇨🇱 Khitans · Chile
1005
-15
🇨🇱 Italians · Chile
989
-15
🇨🇱 Bulgarians · Chile
969
-15
🇨🇱 Spanish · Chile
952
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,693 10:11 14:06 27:07 ⛏ Fast Castle
30 1,597 12:00 19:23 30:51 ⛏ Fast Castle
27 1,431 11:01 15:14 29:18 ⛏ Fast Castle
26 1,422 11:09 14:40 33:22 ⛏ Fast Castle
25 1,372 11:03 14:42 30:09 ⛏ Fast Castle
25 1,366 11:32 15:35 32:03 ⛏ Fast Castle
21 1,143 12:11 17:26 32:17 ⛏ Fast Castle
19 1,039 12:44 17:31 35:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,860 18,180 19,855 3,650 81,545 91,300
29,100 24,030 11,070 1,710 65,910 67,727
26,705 15,515 16,670 4,800 63,690 73,170
34,320 10,970 12,870 3,550 61,710 75,041
24,400 9,795 19,430 3,750 57,375 60,306
19,860 16,395 16,535 1,955 54,745 61,823
16,865 15,235 6,495 2,180 40,775 45,474
12,925 10,275 10,775 1,715 35,690 37,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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