AoeStats
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Arena

511644970Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 61m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malay · Germany
811
+14
🇨🇱 Celts · Chile
773
+16
🇬🇧 Spanish · United Kingdom
770
+16
🇺🇸 Romans · United States
695
+19
vs
🇺🇸 Chinese · United States
922
-22
🇺🇸 Vietnamese · United States
910
-23
🇳🇿 Spanish · New Zealand
622
-10
🇲🇽 Huns · Mexico
617
-10
Player eAPM Actions Feudal Castle Imperial Opening
30 1,864 11:24 15:37 32:24 ⛏ Fast Castle
23 1,396 10:05 19:27 34:19 ⛏ Fast Castle
19 1,200 10:38 16:57 33:23 ⛏ Fast Castle
18 1,111 11:29 15:36 30:53 ⛏ Fast Castle
18 1,092 10:56 18:13 33:24 ⚔ FC into Scouts
16 995 11:34 16:44 32:48 ⛏ Fast Castle
15 916 11:10 26:48 39:36
14 854 12:08 23:01 44:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,585 31,965 23,095 1,195 104,840 108,738
19,370 32,085 25,435 2,525 79,415 102,523
33,860 19,460 17,405 4,250 74,975 100,834
20,880 27,345 16,675 2,285 67,185 76,029
28,530 9,720 24,195 1,680 64,125 90,402
24,365 20,235 8,470 3,750 56,820 61,293
17,145 17,090 15,090 2,665 51,990 67,941
12,370 7,420 8,825 1,780 30,395 35,343
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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