AoeStats
← DavicusII

Arena

511649601Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 49m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Inca · Ecuador
1066
+15
🇨🇳 Huns · China
1052
+16
🇻🇳 Celts · Vietnam
1038
+16
🇨🇳 Mongols · China
1000
+55
vs
🇨🇴 Goths · Colombia
1068
-17
🇺🇸 Huns · United States
1051
-17
🇧🇷 Khmer · Brazil
1035
-16
🇨🇱 Khmer · Chile
1024
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,956 10:48 14:44 30:11 ⛏ Fast Castle
39 1,937 12:31 18:00 35:17 ⛏ Fast Castle
32 1,573 10:00 15:09 30:44 ⛏ Fast Castle
28 1,373 8:11 13:58 — ⛏ Fast Castle
28 1,396 12:01 17:13 30:29 ⛏ Fast Castle
26 1,318 10:32 15:53 36:49 ⛏ Fast Castle
25 1,223 12:16 17:19 31:41 ⛏ Fast Castle
17 853 11:37 16:03 33:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,385 9,965 17,720 1,070 58,140 75,974
27,465 18,140 7,830 2,150 55,585 75,898
22,895 12,230 15,505 1,915 52,545 56,252
23,070 13,020 7,710 1,630 45,430 50,335
20,135 13,705 6,110 2,280 42,230 52,449
15,125 11,920 2,960 1,860 31,865 36,402
12,975 7,525 4,190 1,530 26,220 29,800
6,325 6,805 2,040 1,505 16,675 19,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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