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African Clearing

513287069Analyzed
4v4 RM · 7d ago on Oct 12, 2026· 48m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bulgarians · Spain
1193
+16
🇵🇪 Mongols · Peru
1149
+17
🇺🇸 Jurchens · United States
1134
+18
🇺🇸 Khmer · United States
1126
+18
vs
🇧🇷 Spanish · Brazil
1211
-18
🇧🇷 Magyars · Brazil
1200
-18
🇧🇷 Khmer · Brazil
1184
-18
🇧🇷 Huns · Brazil
1126
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,133 14:16 19:50 42:37 ⛏ Fast Castle
40 1,943 12:38 29:48 — ⚔ Scout Rush
34 1,629 13:59 19:57 45:00 ⛏ Fast Castle
25 1,214 13:51 21:25 35:54 ⚔ Drush
24 1,145 14:01 25:43 — ⚔ Scout Rush
24 1,133 15:04 18:42 — ⛏ Fast Castle
20 975 12:26 23:47 33:46 ⚔ Scout Rush
14 650 12:54 18:52 36:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,925 10,470 11,160 4,100 47,655 59,389
14,085 11,940 5,735 3,610 35,370 37,201
16,115 7,605 7,165 2,000 32,885 37,777
13,050 12,568 6,135 1,085 32,838 38,603
12,685 5,156 5,690 2,150 25,681 29,186
9,425 7,510 4,980 1,050 22,965 24,816
9,800 8,940 1,080 1,180 21,000 22,398
9,205 6,838 1,790 505 18,338 18,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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