AoeStats
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Arena

513723701Analyzed
4v4 RM · 5d ago on Oct 15, 2026· 48m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Persians · Hong Kong SAR China
889
+18
878
+18
🇺🇸 Mongols · United States
873
+18
🇹🇷 Goths · Türkiye
868
+19
vs
🇺🇸 Danes · United States
950
-19
🇦🇷 Khmer · Argentina
950
-19
🇧🇷 Teutons · Brazil
908
-18
🇧🇷 Bengalis · Brazil
898
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 2,440 10:50 15:00 42:57 ⛏ Fast Castle
36 1,719 11:05 16:39 29:48 ⛏ Fast Castle
34 1,639 10:22 17:59 34:47 ⛏ Fast Castle
25 1,225 11:07 15:37 39:55 ⛏ Fast Castle
24 1,181 10:46 16:29 31:26 ⛏ Fast Castle
21 1,008 10:56 17:57 30:45 ⛏ Fast Castle
20 961 12:06 18:05 34:54 ⛏ Fast Castle
17 819 10:57 15:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,715 14,285 17,320 4,470 80,790 94,248
25,615 12,555 17,260 4,850 60,280 66,012
29,955 19,420 7,930 1,755 59,060 68,318
23,630 14,285 15,415 950 54,280 62,288
17,890 15,690 2,695 1,040 37,315 45,564
16,065 9,680 7,625 2,930 36,300 37,268
17,250 11,960 4,735 1,935 35,880 45,876
13,200 9,330 5,195 950 28,675 33,313
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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