AoeStats
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Arena

513286396Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 48m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Turks · Colombia
1051
+10
🇨🇴 Khmer · Colombia
1018
+12
🇨🇴 Franks · Colombia
971
+14
🇨🇴 Magyars · Colombia
964
+14
vs
🇨🇱 Malay · Chile
979
-15
🇨🇱 Burmese · Chile
936
-13
🇺🇸 Persians · United States
913
-12
🇺🇸 Mongols · United States
857
-10
Player eAPM Actions Feudal Castle Imperial Opening
38 1,819 13:43 19:14 43:33 ⛏ Fast Castle
28 1,333 11:11 14:02 32:11 ⛏ Fast Castle
26 1,278 10:42 17:13 — ⛏ Fast Castle
23 1,108 14:28 18:27 35:24 ⛏ Fast Castle
23 1,117 12:36 16:19 24:58 ⛏ Fast Castle
23 1,102 11:45 15:23 36:28 ⛏ Fast Castle
19 899 11:43 16:50 — ⛏ Fast Castle
9 422 11:42 16:31 29:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,420 20,690 15,140 3,740 69,990 78,753
20,355 18,465 11,580 1,065 51,465 57,869
24,145 13,640 5,735 3,500 47,020 54,476
16,170 15,255 11,645 300 43,370 48,719
19,695 8,585 12,845 600 41,725 65,162
13,260 17,205 9,250 1,800 41,515 44,103
7,210 7,215 1,505 1,680 17,610 18,562
7,095 4,765 1,930 2,050 15,840 20,305
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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