AoeStats
← 司馬馬摩隱十年磨一劍

Arena

512912269Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 71m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1230
+15
🇨🇳 Huns · China
1225
+15
🇩🇪 Khmer · Germany
1169
+17
🇹🇼 Celts · Taiwan
1156
+18
vs
1425
-26
🇹🇼 Malians · Taiwan
1202
-16
1093
-12
🇹🇼 Danes · Taiwan
1074
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 3,982 10:44 14:54 29:16 ⛏ Fast Castle
44 3,113 11:18 17:39 32:45 ⛏ Fast Castle
39 2,779 12:03 15:30 29:01 ⛏ Fast Castle
38 2,706 10:18 14:12 28:23 ⛏ Fast Castle
34 2,424 10:42 14:28 26:46 ⛏ Fast Castle
32 2,320 10:38 14:58 30:43 ⛏ Fast Castle
21 1,472 10:58 15:12 27:06 ⛏ Fast Castle
17 1,229 12:04 16:17 28:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,965 49,900 25,200 5,785 142,850 168,844
71,730 33,665 29,720 4,600 139,715 156,572
50,345 47,270 35,610 2,715 135,940 138,185
52,555 46,120 17,580 2,455 118,710 126,030
38,715 28,710 24,530 5,085 97,040 98,168
30,675 19,015 15,600 1,600 66,890 73,269
26,745 29,985 5,240 1,310 63,280 87,704
26,405 15,975 10,770 6,790 59,940 66,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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