AoeStats
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Arena

510071335Analyzed
4v4 RM · 20d ago on Sep 29, 2026· 33m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1137
+11
🇹🇼 Spanish · Taiwan
1133
+11
🇧🇩 Danes · Bangladesh
1055
+14
🇮🇳 Chinese · India
1029
+14
vs
🇬🇧 Teutons · United Kingdom
1042
-14
🇬🇧 Danes · United Kingdom
1023
-13
🇫🇷 Huns · France
1008
-12
🇮🇳 Huns · India
967
-11
Player eAPM Actions Feudal Castle Imperial Opening
27 900 10:07 14:49 32:29 ⛏ Fast Castle
26 878 10:22 14:00 29:07 ⛏ Fast Castle
23 775 10:39 15:03 33:25 ⛏ Fast Castle
22 754 11:50 15:37 32:36 ⛏ Fast Castle
22 741 11:07 16:13 31:43 ⚔ FC into Archers
20 678 11:58 18:36 30:53 ⛏ Fast Castle
18 615 11:27 16:53 32:22 ⛏ Fast Castle
17 570 10:28 16:38 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,425 15,830 7,945 1,600 42,800 45,798
11,700 11,120 3,025 1,900 27,745 33,738
13,475 7,480 4,185 1,700 26,840 29,761
11,735 9,635 3,380 1,600 26,350 27,965
11,700 5,545 2,775 1,500 21,520 24,250
9,680 6,955 2,405 980 20,020 21,994
7,395 5,810 3,295 650 17,150 19,983
6,970 6,678 2,345 900 16,893 21,467
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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