AoeStats
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Black Forest

511743486Analyzed
4v4 RM · 10d ago on Oct 6, 2026· 60m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
944
+14
🇦🇺 Teutons · Australia
944
+14
🇨🇳 Burgundians · China
883
+17
856
+18
vs
🇨🇳 Persians · China
956
-18
🇨🇳 Magyars · China
939
-17
🇹🇷 Ethiopians · Türkiye
903
-16
🇭🇰 Bohemians · Hong Kong SAR China
819
-12
Player eAPM Actions Feudal Castle Imperial Opening
63 3,831 10:39 17:00 33:54 ⛏ Fish Boom FC
48 2,883 14:42 19:38 31:35 ⛏ Fast Castle
32 1,965 12:36 17:33 37:11 ⛏ Fast Castle
30 1,787 14:27 18:18 37:36 ⛏ Fast Castle
27 1,642 14:09 19:19 39:38 ⛏ Fast Castle
25 1,504 11:22 24:09 39:29 ⚔ Archer Rush
23 1,379 9:17 15:30 28:33 ⛏ Fast Castle
22 1,342 13:50 38:59 54:31 ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
18,600 51,783 31,280 3,315 104,978 129,171
37,920 28,670 22,700 2,140 91,430 96,585
34,450 23,075 12,795 950 71,270 88,639
20,660 27,790 10,845 4,950 64,245 118,625
29,755 15,195 12,745 2,405 60,100 78,520
21,245 19,800 3,820 3,030 47,895 52,647
13,745 14,506 12,685 1,150 42,086 47,404
14,880 11,600 11,715 230 38,425 42,616
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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