AoeStats
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Arena

515491839Analyzed
4v4 RM · 15d ago on Oct 22, 2026· 57m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
721
+17
🇺🇸 Vietnamese · United States
704
+18
🇨🇳 Khmer · China
696
+18
🇹🇷 Bohemians · Türkiye
677
+19
vs
🇳🇱 Mongols · Netherlands
785
-43
🇹🇷 Magyars · Türkiye
778
-19
🇨🇳 Teutons · China
748
-18
🇨🇳 Franks · China
688
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 2,698 12:11 20:31 32:39 ⛏ Fast Castle
31 1,816 10:23 19:01 34:47 ⛏ Fast Castle
25 1,434 11:27 15:27 33:20 ⛏ Fast Castle
24 1,371 10:55 15:34 34:38 ⛏ Fast Castle
17 1,006 12:43 18:02 33:04 ⛏ Fast Castle
16 938 13:31 21:31 34:40 ⛏ Fast Castle
15 865 14:20 23:00 37:43 ⚔ FC into Archers
14 831 10:47 20:50 45:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,210 22,755 29,535 3,700 89,200 109,257
36,640 28,225 14,105 950 79,920 99,480
26,100 23,575 23,290 2,010 74,975 89,910
20,600 40,190 10,975 1,600 73,365 78,392
19,300 26,175 22,220 3,550 71,245 86,771
25,280 23,540 15,880 3,550 68,250 87,352
20,575 15,925 18,050 2,800 57,350 64,953
19,155 19,279 6,705 2,245 47,384 55,487
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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