AoeStats
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Arena

514125628Analyzed
4v4 RM · 4d ago on Oct 16, 2026· 52m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Ethiopians · United Kingdom
789
+12
🇺🇸 Teutons · United States
769
+13
🇪🇸 Chinese · Spain
758
+14
🇺🇸 Huns · United States
751
+14
vs
🇩🇪 Britons · Germany
779
-15
🇩🇪 Khmer · Germany
722
-14
🇩🇪 Saracens · Germany
693
-13
🇩🇪 Celts · Germany
639
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,799 12:08 16:39 42:55 ⚔ FC into Archers
19 1,012 14:09 29:21 — ⚔ Scout Rush
17 905 11:31 18:08 37:37 ⛏ Fast Castle
17 901 8:38 22:32 49:48 ⚔ Archer Rush
15 796 12:15 19:19 — ⛏ Fast Castle
12 606 12:04 18:32 — ⛏ Fast Castle
10 535 12:22 19:16 36:03 ⛏ Fast Castle
7 356 14:58 23:30 43:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,210 15,755 14,215 5,390 61,570 71,121
21,990 7,785 13,515 1,535 44,825 58,242
16,585 14,890 7,160 2,150 40,785 47,219
12,470 11,410 7,565 2,675 34,120 38,207
10,320 12,665 6,440 2,830 32,255 43,000
11,180 10,140 2,975 975 25,270 26,377
9,335 6,590 3,645 1,715 21,285 23,746
9,585 6,340 3,435 1,035 20,395 32,030
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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