AoeStats
← Oscariento

Arena

508803465Analyzed
4v4 RM · 27d ago on Sep 24, 2026· 47m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Dravidians · Chile
1295
+9
🇨🇱 Britons · Chile
1146
+14
🇨🇱 Italians · Chile
1109
+16
🇨🇱 Danes · Chile
1024
+19
vs
🇮🇳 Vietnamese · India
1129
-15
🇧🇷 Hindustanis · Brazil
1128
-15
🇮🇩 Persians · Indonesia
1113
-15
🇺🇸 Britons · United States
1082
-13
Player eAPM Actions Feudal Castle Imperial Opening
66 3,102 9:36 13:29 28:17 ⛏ Fast Castle
45 2,139 10:24 14:13 29:36 ⛏ Fast Castle
44 2,079 11:03 16:10 33:15 ⛏ Fast Castle
35 1,649 11:13 16:56 32:36 ⛏ Fast Castle
28 1,312 11:25 16:32 34:09 ⛏ Fast Castle
26 1,242 12:21 16:44 31:01 ⛏ Fast Castle
24 1,143 10:50 15:23 31:46 ⛏ Fast Castle
23 1,078 11:16 15:51 28:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,215 22,060 18,140 4,760 81,175 85,707
32,080 16,970 25,665 1,995 76,710 87,619
20,405 25,750 5,850 1,025 53,030 68,395
17,635 20,875 9,735 2,270 50,515 54,605
24,435 11,765 9,070 2,800 48,070 56,259
15,095 15,658 9,835 1,600 42,188 57,878
16,600 14,395 7,450 2,400 40,845 41,896
18,415 8,995 5,625 1,680 34,715 34,439
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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