AoeStats
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Arena

513282965Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 54m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Koreans · Spain
1737
+12
🇪🇸 Khmer · Spain
1704
+13
🇪🇸 Italians · Spain
1628
+16
🇨🇴 Franks · Colombia
1612
+17
vs
🇮🇹 Japanese · Italy
1731
-18
🇮🇹 Chinese · Italy
1624
-14
🇮🇹 Armenians · Italy
1604
-13
🇳🇱 Maya · Netherlands
1603
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,993 9:15 16:38 28:56 ⛏ Fast Castle
51 2,773 11:33 15:28 29:14 ⚔ FC into Scouts
48 2,627 10:37 14:25 32:38 ⛏ Fast Castle
43 2,352 11:55 15:35 28:32 ⛏ Fast Castle
38 2,081 8:23 21:54 33:05 ⚔ Towers FC
38 2,080 11:52 16:12 30:46 ⛏ Fast Castle
36 1,942 10:32 14:20 26:06 ⛏ Fast Castle
24 1,303 10:41 14:25 22:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,720 52,555 26,120 5,575 113,970 121,184
40,095 21,250 35,560 1,750 98,655 108,587
40,405 29,775 15,530 5,725 91,435 94,976
37,180 33,743 11,240 3,885 86,048 90,321
30,810 32,265 9,520 3,580 76,175 86,727
16,150 33,425 18,730 1,045 69,350 87,763
19,060 21,977 9,235 2,530 52,802 62,128
20,145 15,390 10,950 1,750 48,235 48,810
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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