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Pilgrims

513613231Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 49m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Saxons · Argentina
1072
+18
🇺🇸 Danes · United States
1066
+18
🇨🇦 Ethiopians · Canada
1049
+19
🇷🇺 Celts · Russia
1034
+19
vs
🇨🇭 Persians · Switzerland
1125
-19
🇫🇷 Malay · France
1125
-19
🇩🇪 Mongols · Germany
1124
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🇪🇸 Romans · Spain
1082
-17
Player eAPM Actions Feudal Castle Imperial Opening
37 1,823 14:41 23:18 — ⛏ Fish Boom into Fire Galleys FC
36 1,785 10:11 17:00 44:17 ⛏ Fish Boom FC
33 1,647 10:08 18:27 41:04 ⚔ Fish Boom into Towers FC
28 1,376 8:11 22:35 — ⚔ Scout Rush
25 1,234 13:53 20:13 41:03 ⛏ Fast Castle
23 1,133 12:17 21:26 — ⛏ Fish Boom
17 834 13:38 18:09 43:48 ⛏ Fish Boom FC
7 334 10:42 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
17,820 19,540 16,470 1,425 55,255 63,809
22,420 7,905 8,710 3,205 42,240 46,337
15,805 17,763 5,145 1,355 40,068 46,116
9,120 9,330 6,050 2,350 26,850 28,380
10,175 6,226 5,225 3,000 24,626 27,456
9,270 9,093 3,255 1,800 23,418 24,739
5,525 7,225 1,640 960 15,350 17,631
1,250 2,300 95 100 3,745 4,384
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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