AoeStats
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African Clearing

513215749Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 53m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1372
+14
🇨🇳 Spanish · China
1336
+15
🇨🇳 Khmer · China
1293
+17
🇨🇦 Poles · Canada
1274
+18
vs
🇧🇷 Bohemians · Brazil
1337
-17
🇺🇸 Japanese · United States
1331
-17
🇧🇷 Slavs · Brazil
1295
-15
🇺🇸 Mongols · United States
1287
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,480 14:28 18:26 42:19 ⛏ Fast Castle
40 2,135 16:19 31:01 49:13 ⚔ M@A Rush
35 1,887 13:03 17:24 37:19 ⛏ Fast Castle
31 1,667 14:08 18:43 29:53 ⛏ Fast Castle
25 1,348 13:09 17:24 35:14 ⛏ Fast Castle
23 1,244 12:53 15:58 — ⛏ Fast Castle
23 1,216 14:44 21:42 43:10 ⛏ Fast Castle
15 792 13:16 22:27 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,160 12,740 19,770 4,400 66,070 67,381
27,985 15,658 14,270 1,190 59,103 67,398
20,550 17,751 13,955 3,955 56,211 58,759
20,705 17,790 10,410 3,750 52,655 60,314
17,895 16,175 12,995 3,100 50,165 56,115
19,680 13,885 3,500 2,090 39,155 41,002
13,725 6,690 1,330 2,360 24,105 29,603
7,685 9,046 1,095 540 18,366 19,586
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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