AoeStats
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African Clearing

513209310Analyzed
4v4 RM · 6d ago on Oct 12, 2026· 45m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Hindustanis · India
1294
+15
🇹🇷 Malians · Türkiye
1279
+15
🇳🇱 Varangians · Netherlands
1194
+19
🇮🇳 Japanese · India
1168
+20
vs
🇵🇪 Cumans · Peru
1365
-22
🇺🇸 Mongols · United States
1287
-18
🇦🇷 Goths · Argentina
1228
-16
🇵🇪 Vietnamese · Peru
1145
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,065 13:32 29:17 34:21 ⛏ Fast Imperial
38 1,751 15:24 23:25 — ⚔ FC into Towers
36 1,627 11:41 25:24 — ⚔ Scout Rush
36 1,652 14:41 18:32 — ⛏ Fast Castle
35 1,575 13:11 17:25 42:59 ⛏ Fast Castle
35 1,583 11:16 27:09 37:53 ⛏ Fast Castle
21 952 14:47 18:19 41:06 ⛏ Fast Castle
19 865 12:20 20:43 41:06 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,500 10,675 6,710 2,195 35,080 37,994
14,480 11,261 4,235 1,150 31,126 32,856
9,145 12,991 5,095 1,605 28,836 28,698
13,620 9,880 3,915 950 28,365 33,244
13,130 7,914 4,375 1,530 26,949 30,277
6,625 10,393 3,765 2,315 23,098 23,560
9,065 6,507 3,155 1,840 20,567 22,663
8,300 7,138 2,480 2,245 20,163 21,295
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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