AoeStats
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Arena

511990489Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Cumans · Spain
1284
+13
🇹🇼 Persians · Taiwan
1281
+14
🇹🇼 Britons · Taiwan
1241
+15
🇨🇳 Ethiopians · China
1229
+16
vs
🇲🇽 Khmer · Mexico
1413
-22
🇪🇸 Britons · Spain
1235
-15
🇬🇧 Tatars · United Kingdom
1195
-13
🇲🇽 Hindustanis · Mexico
1060
-8
Player eAPM Actions Feudal Castle Imperial Opening
53 2,392 10:51 14:46 29:37 ⛏ Fast Castle
36 1,641 12:54 15:45 31:12 ⚔ M@A FC
36 1,620 8:34 20:04 37:47 ⛏ Fast Castle
34 1,525 10:13 13:53 29:58 ⛏ Fast Castle
27 1,210 10:32 15:24 26:52 ⛏ Fast Castle
27 1,204 10:31 14:35 31:44 ⛏ Fast Castle
25 1,138 11:08 16:47 33:37 ⛏ Fast Castle
24 1,078 10:22 14:03 41:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,165 17,720 19,960 2,180 77,025 80,922
33,215 19,734 17,035 2,960 72,944 81,309
27,830 24,195 6,555 750 59,330 64,474
14,600 22,920 10,495 1,640 49,655 58,280
20,610 10,170 10,095 2,800 43,675 49,097
12,100 10,160 7,005 2,200 31,465 37,250
11,755 11,010 3,505 2,105 28,375 30,413
12,250 10,860 2,640 1,900 27,650 29,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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