AoeStats
← UVITA BLANCO DULCE

Nomad

511457344Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 39m 18s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Britons · Mexico
1157
+13
🇨🇳 Berbers · China
1108
+15
🇨🇳 Armenians · China
1076
+15
🇨🇳 Dravidians · China
1061
+16
vs
🇬🇪 Italians · Georgia
1085
-15
🇲🇽 Huns · Mexico
1083
-15
🇦🇷 Vikings · Argentina
1076
-15
🇦🇷 Wu · Argentina
1064
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,691 12:31 31:47 — ⛏ Fish Boom
30 1,184 13:27 18:40 35:00 ⛏ Fish Boom FC
28 1,092 12:48 16:14 27:28 ⛏ Fish Boom FC
25 998 15:53 25:16 — ⛏ Fish Boom FC into Fire Galleys
24 939 15:24 20:24 — ⛏ Fish Boom FC into Galleys
19 746 15:53 25:14 33:37 ⛏ Fish Boom into Galleys FC
18 722 15:29 19:52 — ⛏ Fish Boom FC
17 672 16:04 23:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,420 16,561 7,065 950 41,996 63,425
18,005 11,196 7,925 2,390 39,516 42,166
11,845 11,915 3,495 105 27,360 30,586
8,725 10,840 5,075 2,300 26,940 28,717
9,675 12,365 3,290 1,050 26,380 31,339
7,850 10,701 3,585 400 22,536 27,912
8,350 7,665 3,190 1,600 20,805 23,112
2,900 2,446 290 225 5,861 5,215
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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