AoeStats
← Ds3.Anakin

Arena

511455745Analyzed
4v4 RM · 15d ago on Oct 5, 2026· 59m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Romans · Mexico
1704
+11
🇲🇽 Burgundians · Mexico
1640
+13
🇨🇳 Khitans · China
1607
+14
🇩🇪 Goths · Germany
1593
+14
vs
🇦🇷 Bohemians · Argentina
1615
-15
🇦🇷 Bulgarians · Argentina
1597
-14
🇦🇷 Malay · Argentina
1557
-12
🇦🇷 Cumans · Argentina
1529
-11
Player eAPM Actions Feudal Castle Imperial Opening
60 3,586 10:55 15:29 32:14 ⛏ Fast Castle
50 2,993 11:20 15:03 29:50 ⛏ Fast Castle
50 3,007 8:56 20:11 33:53 ⛏ Fast Castle
44 2,632 10:44 14:30 28:16 ⛏ Fast Castle
41 2,477 11:09 15:24 36:12 ⚔ FC into Scouts
41 2,442 10:55 14:32 29:54 ⛏ Fast Castle
39 2,337 8:33 18:27 46:26 ⚔ FC into Archers
38 2,256 10:29 14:03 29:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,515 49,335 29,595 1,650 151,095 166,240
66,365 15,940 22,295 850 105,450 111,107
45,465 30,375 18,945 2,300 97,085 115,879
42,890 32,090 12,345 5,025 92,350 101,527
37,325 17,885 24,995 6,050 86,255 99,810
27,985 31,075 18,905 2,915 80,880 96,442
32,430 18,080 18,055 4,145 72,710 104,915
26,020 18,522 6,935 1,380 52,857 59,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.