AoeStats
← SIR_RAZER_RAMON

Arena

512471731Analyzed
4v4 RM · 7d ago on Oct 9, 2026· 62m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
1040
+13
🇺🇸 Saracens · United States
974
+16
🇪🇸 Persians · Spain
962
+16
🇨🇴 Hindustanis · Colombia
947
+17
vs
🇨🇦 Danes · Canada
1024
-17
🇨🇦 Byzantines · Canada
995
-17
🇨🇦 Mongols · Canada
939
-14
🇨🇦 Celts · Canada
924
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,722 10:07 14:59 32:22 ⛏ Fast Castle
34 2,102 9:52 16:08 30:37 ⛏ Fast Castle
27 1,692 12:07 17:16 36:18 ⚔ FC into Scouts
26 1,646 11:41 16:48 26:37 ⛏ Fast Castle
22 1,395 10:54 18:25 39:36 ⛏ Fast Castle
17 1,073 9:49 17:53 38:18 ⛏ Fast Castle
13 833 12:37 17:11 33:41 ⛏ Fast Castle
13 817 11:42 20:55 28:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,980 27,310 28,150 6,455 97,895 99,707
31,030 34,215 19,450 7,555 92,250 109,381
48,405 17,970 20,395 3,150 89,920 104,825
39,640 11,260 25,460 2,900 79,260 90,858
37,485 8,810 11,120 2,050 59,465 70,300
23,445 16,255 5,955 2,565 48,220 58,837
15,145 14,275 7,065 1,700 38,185 40,698
6,950 3,960 1,300 100 12,310 14,294
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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