AoeStats
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Arena

511652616Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 47m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Khmer · Peru
1066
+17
🇨🇦 Vikings · Canada
1059
+18
🇵🇪 Huns · Peru
1046
+18
🇺🇸 Bohemians · United States
1029
+19
vs
🇺🇸 Portuguese · United States
1232
-24
🇺🇸 Malians · United States
1072
-17
🇺🇸 Franks · United States
1044
-16
🇺🇸 Slavs · United States
1026
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,011 11:42 16:15 31:48 ⛏ Fast Castle
36 1,714 11:08 17:53 37:18 ⛏ Fast Castle
35 1,652 11:02 15:22 26:57 ⚔ FC into Scouts
27 1,264 10:51 17:32 32:21 ⛏ Fast Castle
25 1,186 11:03 15:06 32:35 ⛏ Fast Castle
20 930 11:34 18:41 29:29
20 973 11:31 18:45 36:00 ⛏ Fast Castle
15 731 10:58 15:37 32:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,205 26,325 34,635 4,200 116,365 117,830
26,085 12,940 18,335 1,600 58,960 61,184
26,460 12,180 15,135 1,830 55,605 72,754
22,215 14,980 15,450 300 52,945 62,493
20,475 18,885 4,225 1,660 45,245 52,970
19,060 15,409 5,910 765 41,144 48,156
14,145 14,960 9,325 1,600 40,030 48,708
19,585 9,275 9,000 2,150 40,010 45,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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