AoeStats
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Black Forest

508337163Analyzed
4v4 RM · 12d ago on Sep 22, 2026· 39m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
952
+14
🇧🇷 Turks · Brazil
920
+15
🇧🇷 Mongols · Brazil
911
+16
🇧🇷 Hindustanis · Brazil
911
+16
🇲🇽 Persians · Mexico
939
-17
🇨🇳 Byzantines · China
909
-15
🇺🇸 Hindustanis · United States
891
-15
🇺🇸 Bengalis · United States
877
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,721 11:52 18:14 — ⛏ Fast Castle
23 914 15:05 20:54 — ⛏ Fast Castle
22 886 11:44 16:04 26:27 ⛏ Fast Castle
21 827 11:53 18:52 30:50 ⛏ Fast Castle
16 641 13:15 17:03 35:00 ⛏ Fast Castle
16 643 12:20 16:33 22:10 ◆ FC into Fast Imp
15 579 11:05 17:05 37:18 ⛏ Fast Castle
14 544 11:00 19:54 34:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,090 12,270 5,610 1,600 37,570 42,843
15,005 9,251 5,035 975 30,266 33,770
12,225 13,220 1,505 2,005 28,955 34,602
12,400 9,440 4,535 2,250 28,625 31,219
12,345 7,736 5,955 2,050 28,086 34,437
11,950 8,255 6,215 200 26,620 33,787
8,945 5,625 6,445 750 21,765 27,202
5,585 8,613 5,280 1,720 21,198 22,617
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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