AoeStats
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Golden Pit

514888140Analyzed
4v4 RM · 18d ago on Oct 19, 2026· 52m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
1126
+14
🇪🇨 Celts · Ecuador
1120
+14
🇹🇷 Koreans · Türkiye
1050
+17
🇩🇪 Chinese · Germany
1027
+19
vs
🇮🇳 Wu · India
1096
-17
🇩🇪 Berbers · Germany
1091
-16
🇩🇪 Tatars · Germany
1082
-16
🇩🇪 Bohemians · Germany
1045
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,927 13:14 17:19 36:01 ⛏ Fast Castle
37 1,953 9:51 16:47 36:23 ⛏ Fast Castle
36 1,859 10:50 15:33 35:32 ⛏ Fast Castle
35 1,839 9:21 26:54 —
35 1,839 10:48 15:20 37:42 ⛏ Fast Castle
30 1,560 11:29 21:27 43:32 ⚔ Scout Rush
28 1,461 10:29 14:59 42:19 ⛏ Fast Castle
18 921 10:57 21:18 40:38 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,530 26,095 13,145 4,390 69,160 75,978
27,840 18,392 9,020 3,450 58,702 64,079
25,220 12,302 12,985 3,850 54,357 62,796
18,890 18,037 5,775 2,110 44,812 55,430
9,610 15,152 8,080 4,100 36,942 38,960
13,420 13,020 5,390 3,600 35,430 38,154
12,525 13,440 7,780 1,600 35,345 38,100
11,200 9,226 1,475 1,250 23,151 28,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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