AoeStats
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MegaRandom

514881065Analyzed
4v4 RM · 17d ago on Oct 19, 2026· 45m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Wu · India
1084
+12
🇩🇪 Berbers · Germany
1079
+12
🇩🇪 Sicilians · Germany
1070
+12
🇩🇪 Varangians · Germany
1031
+14
vs
🇩🇪 Magyars · Germany
1024
-14
🇦🇷 Italians · Argentina
1005
-13
🇨🇦 Saxons · Canada
978
-12
🇩🇪 Ethiopians · Germany
961
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 2,202 11:24 15:27 41:19 ⛏ Fast Castle
38 1,735 13:57 18:27 35:56 ⛏ Fast Castle
28 1,265 11:50 16:25 28:39 ⛏ Fast Castle
28 1,259 11:07 21:20 34:22 ⚔ Scout Rush
26 1,200 11:42 15:40 — ⛏ Fast Castle
25 1,148 12:47 23:00 41:47 ⛏ Fast Castle
16 725 12:48 19:38 — ⛏ Fast Castle
10 435 13:20 18:58 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,235 17,210 16,935 2,900 55,280 56,400
12,600 15,950 10,995 2,150 41,695 48,962
12,050 14,238 11,590 1,500 39,378 46,858
17,410 9,345 7,755 950 35,460 45,804
16,405 5,570 10,095 275 32,345 39,030
10,475 11,903 1,795 2,575 26,748 34,308
6,660 8,355 2,020 425 17,460 19,268
7,750 6,270 300 2,150 16,470 19,153
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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