AoeStats
← Jhonny

Lombardia

508488644Analyzed
4v4 RM · 22d ago on Sep 22, 2026· 81m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1111
+15
🇫🇷 Cumans · France
1053
+18
🇫🇷 Varangians · France
1033
+19
🇹🇷 Mongols · Türkiye
1009
+19
vs
🇩🇪 Celts · Germany
1125
-19
🇩🇪 Varangians · Germany
1097
-18
🇮🇳 Danes · India
1082
-17
🇩🇪 Mongols · Germany
1073
-17
Player eAPM Actions Feudal Castle Imperial Opening
52 4,259 10:27 15:10 39:57 ⛏ Fast Castle
42 3,451 11:15 23:53 35:28 ⚔ Scout Rush
41 3,367 9:23 22:32 39:20
39 3,209 11:16 17:30 39:30 ⚔ FC into Scouts
38 3,089 13:05 18:17 39:24 ⛏ Fast Castle
37 3,040 11:40 16:22 35:41 ⛏ Fast Castle
33 2,714 9:44 20:19 36:18 ⚔ Scout Rush
22 1,826 11:21 15:43 35:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,470 44,515 22,550 5,660 115,195 117,475
66,315 22,786 16,445 3,225 108,771 110,136
42,770 31,600 24,985 2,800 102,155 114,717
35,545 37,615 23,410 3,005 99,575 105,595
38,575 26,930 12,685 1,405 79,595 85,531
39,325 9,915 24,795 4,455 78,490 83,389
30,860 27,860 5,920 4,730 69,370 78,330
28,935 21,494 14,740 4,100 69,269 80,326
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.