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Arena

511484941Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 39m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1179
+14
🇨🇳 Japanese · China
1178
+14
🇨🇳 Franks · China
1178
+14
🇨🇳 Ethiopians · China
1158
+14
vs
🇨🇳 Spanish · China
1163
-16
🇨🇳 Saracens · China
1143
-15
🇹🇼 Slavs · Taiwan
1110
-13
🇲🇽 Mongols · Mexico
1082
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,829 10:36 14:50 30:40 ⛏ Fast Castle
40 1,566 10:37 14:16 — ⛏ Fast Castle
38 1,502 12:15 16:36 33:51 ⛏ Fast Castle
38 1,500 10:44 15:14 — ⛏ Fast Castle
36 1,419 10:52 15:11 37:53 ⛏ Fast Castle
32 1,250 11:25 16:01 36:53 ⛏ Fast Castle
30 1,169 10:19 14:48 31:35 ⛏ Fast Castle
26 1,037 11:09 15:09 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,040 9,755 12,355 1,610 46,760 59,042
10,335 12,100 6,445 3,100 31,980 38,735
12,035 13,575 3,745 1,930 31,285 33,850
14,450 7,495 6,225 2,180 30,350 33,643
14,710 9,630 4,915 1,060 30,315 33,350
11,025 11,500 3,390 1,500 27,415 28,797
11,940 8,540 2,475 1,160 24,115 25,902
10,240 5,700 960 1,205 18,105 19,205
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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