AoeStats
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Arena

511792245Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 29m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Jurchens · Netherlands
1237
+15
🇦🇷 Inca · Argentina
1229
+15
🇳🇱 Portuguese · Netherlands
1196
+16
🇩🇪 Huns · Germany
1155
+18
vs
🇦🇷 Mongols · Argentina
1264
-19
🇯🇵 Koreans · Japan
1214
-16
🇺🇸 Japanese · United States
1206
-16
🇦🇷 Wu · Argentina
1137
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,482 10:05 13:51 28:53 ⛏ Fast Castle
33 974 10:38 14:31 — ⛏ Fast Castle
26 781 11:05 14:52 27:47 ⛏ Fast Castle
24 712 11:11 15:44 — ⛏ Fast Castle
21 628 10:11 14:33 — ⛏ Fast Castle
21 633 10:43 14:31 — ⛏ Fast Castle
19 550 11:14 15:09 — ⛏ Fast Castle
17 493 11:11 16:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,000 9,650 1,800 1,000 24,450 28,311
11,440 9,680 1,560 1,300 23,980 25,798
11,225 8,455 2,470 1,500 23,650 28,652
11,320 8,400 2,935 850 23,505 25,390
9,515 8,750 1,150 360 19,775 21,739
8,050 6,710 3,105 1,520 19,385 22,405
7,950 5,545 1,650 850 15,995 20,243
5,250 5,012 2,900 1,980 15,142 16,584
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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