AoeStats
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Arena

509763501Analyzed
4v4 RM · 19d ago on Sep 27, 2026· 73m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
935
+15
🇨🇳 Burgundians · China
883
+17
🇲🇽 Spanish · Mexico
830
+19
🇬🇧 Sicilians · United Kingdom
827
+19
vs
🇦🇷 Persians · Argentina
928
-19
🇨🇦 Varangians · Canada
893
-17
🇺🇾 Khmer · Uruguay
886
-17
🇲🇽 Wei · Mexico
880
-17
Player eAPM Actions Feudal Castle Imperial Opening
48 3,507 11:12 15:43 37:10 ⛏ Fast Castle
47 3,461 11:15 16:12 33:51 ⛏ Fast Castle
40 2,950 11:24 17:58 37:58 ⛏ Fast Castle
37 2,735 11:03 16:11 32:58 ⛏ Fast Castle
32 2,364 10:25 18:39 29:19 ⛏ Fast Castle
32 2,359 12:11 16:49 31:10 ⛏ Fast Castle
25 1,828 12:01 18:45 38:57 ⚔ Scout Rush
20 1,455 10:54 17:18 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,525 29,905 33,385 3,780 112,595 124,377
43,965 30,908 30,365 6,275 111,513 151,677
43,100 45,210 14,630 5,510 108,450 109,629
38,595 52,620 12,460 2,980 106,655 117,311
37,695 32,915 31,130 1,600 103,340 119,824
33,360 34,395 32,940 950 101,645 106,780
40,160 39,360 16,455 1,915 97,890 113,349
30,145 16,080 11,690 2,800 60,715 66,355
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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