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Black Forest

514095271Analyzed
4v4 RM · 2d ago on Oct 16, 2026· 60m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1159
+15
🇬🇧 Britons · United Kingdom
1147
+16
🇸🇪 Saracens · Sweden
1114
+17
🇪🇸 Inca · Spain
1084
+18
vs
🇦🇷 Turks · Argentina
1192
-19
🇦🇷 Maya · Argentina
1184
-18
🇺🇸 Koreans · United States
1099
-15
🇭🇰 Franks · Hong Kong SAR China
1086
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 2,081 12:20 16:47 26:22 ⛏ Fast Castle
29 1,788 13:46 20:23 48:04 ⚔ Archers FC
26 1,579 15:28 22:25 52:51 ⛏ Fast Castle
26 1,589 10:45 15:15 37:39 ⛏ Fast Castle
23 1,374 11:08 16:29 32:38 ⛏ Fast Castle
20 1,214 12:23 16:24 32:00 ⛏ Fast Castle
19 1,145 14:43 19:54 44:45 ⛏ Fast Castle
19 1,136 13:21 26:38 39:52 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
45,625 36,119 26,075 3,205 111,024 127,378
50,650 29,495 21,475 4,465 106,085 119,480
43,195 21,355 22,500 2,965 90,015 95,335
31,785 24,795 28,625 3,100 88,305 99,315
43,575 19,392 16,620 3,830 83,417 88,355
33,795 30,897 8,580 4,590 77,862 85,689
17,380 31,533 14,210 1,820 64,943 75,742
19,680 30,534 3,975 3,435 57,624 60,161
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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