AoeStats
← Raxx | Christoph

Arena

513016955Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 39m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Huns · Austria
1260
+11
🇩🇪 Turks · Germany
1123
+18
🇩🇪 Bulgarians · Germany
1115
+18
🇩🇪 Bulgarians · Germany
1113
+17
vs
🇦🇷 Teutons · Argentina
1169
-17
🇨🇦 Malay · Canada
1167
-17
🇧🇷 Varangians · Brazil
1149
-16
🇲🇽 Italians · Mexico
1108
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,574 11:30 21:41 — ⛏ Fast Castle
32 1,269 11:31 15:15 34:23 ⛏ Fast Castle
29 1,150 10:28 14:13 — ⛏ Fast Castle
25 980 11:25 15:42 29:44 ⛏ Fast Castle
24 935 9:45 22:23 — ⚔ Towers FC
23 910 11:23 15:14 31:28 ⛏ Fast Castle
22 858 10:48 14:22 32:26 ⚔ Archers FC
15 583 12:02 16:54 21:49 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
24,925 10,400 12,955 950 49,230 58,201
19,825 17,900 4,240 2,850 44,815 48,886
14,805 5,880 8,910 750 30,345 35,475
11,950 8,970 4,005 2,150 27,075 29,137
9,630 9,202 5,055 2,645 26,532 28,561
10,855 5,605 3,140 2,660 22,260 25,437
7,740 6,905 5,425 200 20,270 22,608
8,960 5,515 1,715 3,245 19,435 21,222
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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