AoeStats
← mat13bg

MegaRandom

513466167Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 44m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1044
+6
🇫🇷 Vietnamese · France
995
+7
🇧🇷 Vikings · Brazil
909
+9
🇦🇷 Maya · Argentina
891
+27
vs
🇧🇬 Cumans · Bulgaria
813
-9
🇧🇬 Britons · Bulgaria
780
-8
🇧🇬 Malians · Bulgaria
756
-8
🇧🇬 Byzantines · Bulgaria
746
-7
Player eAPM Actions Feudal Castle Imperial Opening
33 1,478 12:01 23:51 37:35 ⛏ Fast Castle
29 1,314 10:48 18:25 39:35 ⛏ Fast Castle
26 1,152 11:08 19:25 42:32 ⚔ FC into Archers
25 1,119 13:41 22:59 35:25 ⛏ Fast Castle
22 1,001 11:50 21:49 44:38 ⚔ Archers into Skirms
22 1,003 10:32 19:11 32:53 ⚔ Skirmisher Rush
18 815 11:26 22:31 — ⛏ Fast Castle
7 306 14:01 22:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,680 16,732 9,150 2,250 43,812 50,407
16,255 12,850 10,295 1,700 41,100 47,117
11,670 10,165 10,115 1,805 33,755 35,835
13,175 11,875 5,935 2,650 33,635 37,840
14,140 9,225 5,115 785 29,265 32,546
9,475 9,444 6,650 1,100 26,669 28,691
10,925 7,410 3,720 2,635 24,690 29,531
5,375 3,955 990 1,805 12,125 16,347
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.